#pragma once
#include <string>
#include <vector>
#include "Console.h"
#include "conio.h"

class Menu
{
private:
	std::vector<std::string> menuItems;
	int xpos, ypos, ptrPos;
	void drawMenu();
	void pointerHandler(int change);
	void inputHandler();

public:
	Menu();
	Menu(int xpos, int ypos, std::vector<std::string> menuItems);
	~Menu();
	
	int runMenu();
};

